![]() ![]() Machinery Crates contain a special tool, depending on the class and crate's level. The Mana Shield protects the user from the following types of damage such as poison, curse, shockwave, freezing, petrification, ranged attacks, toxic clouds, fireballs, and burning effects, knockdowns, breath attacks, shock or electrocution, drowning, combos and application attacks, and MP skills used by other players. However, even though it does not use MP to activate, players still need even just a small amount of MP stored for the shield to take effect. Ironically, the Mana Shield does not use any MP when activated despite the intention of it being used. The shield lasts 10 seconds but has no cooldown. If the damage exceeds the amount of MP stored, it will remove the excess damage from the HP bar. For example, if the player has 1 bar of MP, the shield can be activated and protect the player for just that bar, and if there are 3 bars stored, the shield will protect the player for all 3 bars and so on. Mana Shield only protects Mari for the amount of mana she has before activation. ![]() Mana Shield creates a shield out of mana that deducts it instead of health, strengthening her defenses. In addition to the Polaris' KORMET, it can use horizontal propulsion after the Rocket Jump. Rocket Jump is more powerful than the Crossbowman's High Jump or even the Double Jump performed by Amy and the jobs Archer, Nova, and Thief. The command is +, though she shoots it right at the moment her simple dash ends. She projects her hand down to her side using runic forces to let her soar high into the skies. Rocket Jump, allows Mari to jump extremely high. Mari engaging a stance to activate most of her special abilities. When she likes something she cannot get rid of it for a long while. She does not talk much normally and seems as if she is deeply in thought but gets a little chatty when she is talking about something she likes. But for the people who she is interested in or those she likes, she indirectly shows her feelings by acting discreetly nicely. Mari cannot reveal her thoughts to people around her since she has been alone for a long time. Her loss of memory due to the long sleep usually causes awkward moments in her communications with others, sometimes causing embarrassment to her companions who do not understand her very well. She is often mistaken for a cold, emotionless doll incapable of speech. When she awoke from her long sleep, she was devoid of memories of her past and was driven by her curiosity to wander the Temple of Destruction in Xenia. While satiating her curiosity by researching the monsters found inside the Temple of Destruction, Mari found herself face to face with the Grand Chase. Having her curiosity piqued by the Highlander skills of Sieghart, Mari decided to join them upon the invitation of the Highlander.Īs a Cancer, Mari has free and unconventional thoughts, not inhibiting her great curiosity about people and uncommon things. To preserve her life during the Great Explosion of Kounat caused by Baldinar, Mari entered into a long period of hibernation inside an escape pod. Even during her childhood, Mari stood out with her prowess at magic engineering, receiving the teachings of not only the humans but also the elves and dwarves. ![]() In reality, this girl who had lost all memories of her past was the daughter of Hadunak Myu Ornette, grand duke of Kounat. She is immensely curious about the unknown and fascinated by subjects new to her. Mari possesses Rune Casting skills and magical abilities previously unheard of in this area of the world. Having lost her memories, Mari no longer remembers who she was or where she came from. Mari is the last known survivor of the ancient kingdom of Kounat, which was destroyed. Weakness: A rare sample, simple jobs.Dislikes: Cacophony, the ordinary, Sieghart's jokes.Likes: Speed reading, things that spark her interest, explosions, the perfect part.Hobbies: Studying, testing, assembling and disassembling. ![]()
0 Comments
Leave a Reply. |